Top 10k strings from Your Sinclair - Issue 71 - The Magnificent Seven 08 (1991)(Your Sinclair)(Side B)[a].tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TZX] (TOSEC-v2007-01-01) /

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   6 What colour (0 to 8) ?"!,
   3 UWUWUWUWUWUWUWUWUWUWUWUW
   3 @@HHHHHHHHHHHHHHHHHHHHHHHH@H
   2 KLMNOPQRST
   2 EUUUUUQUUU
   2 ABCDEFGHIJKLMNOPQRSTUVWXYZ 
   2 89:;<=>?@A
   2 88@88@@88@
   2 42!.36)3)/.
   2 "WHAT NAME ?";a$:
   2  to exit.">
   2                                 ">
   1 you wish to grab and press fire."Draw it" will then store
   1 you will have access to over a hundred colours.Be warned
   1 you reach the desired position for the other end of the
   1 you can memorise up to four points anywhere on the
   1 xxxxxxxxxxxxxxxxxxxxxxxx
   1 xwwwwwwsyt
   1 x&2H<&2c))
   1 x         
   1 wwwwwwwwww
   1 wwwwwwwwwP
   1 wwwOUUUUAu
   1 wwwGwwtwA@
   1 wwwGUUUPW@7GgpwGv
   1 wwwEUUUUUT
   1 wwueUUUUUUU
   1 wwUQUUUUUUUU
   1 wwGwGww7Pp
   1 without consequence.When ever you press fire,a line
   1 with it you simply press fire.
   1 will probably have to overlap whatever you wish to
   1 will overlap anything else.
   1 will have to set the size of the area (in pixels) to be
   1 will eventually fill your shape.Don't forget that JUMP
   1 will erase all currently memorised positions.To draw a
   1 will be drawn up,down,left and right to the nearest
   1 will also affect movement in this mode.
   1 where you want your circle,and pressing "C".You will
   1 where the previous cursor was,or the bottom left
   1 when you remember you can alter JUMP in this mode.
   1 want and away you go.You will notice that a RUBBER
   1 wUUUQUUUUUUUUUA
   1 user defined graphics,or to a new character set.Your
   1 type,the letter will appear at the cursor position,and
   1 to push the ink more towards the middle of the spray
   1 to draw.And in which colour.Note that colour number
   1 though,this function will actually draw a pattern into
   1 this program and select your joystick,you will enter
   1 this area.
   1 the screen.The starting point for your line will be
   1 the screen will be an exact ghost outline of what was
   1 the range offered,then press "enter".Once you have set
   1 the perameters,the command menu will appear,and a
   1 the information in the sequence with which you grab it.
   1 the cursor will move to the right ready for the next
   1 the co-ordinates or colours.You cannot load this data
   1 the chosen character square,then colour it in with set
   1 that a line will be drawn to wherever you move to.When
   1 stored,and will not grab them again.
   1 starting position and press "M" for "move".
   1 sprayed to,and it's colour and intensity.After this,the
   1 spray cursor will appear on the screen as an open square.
   1 spectrum manual will help you with how to do this.
   1 some mistakes.But fear not,a rather useful RUBBER
   1 so allow you to plan your picture,and avoid colour clash.
   1 screen.There are two kinds of spray available.These are
   1 screen.Also you can choose to have "bright" and "flash"
   1 screen,and then draw lines to them from anywhere alse
   1 same character square twice.
   1 routine has been provided.Simply state the size you
   1 put back whatever you grabbed.
   1 pressing numbers one to four (fast to slow).This can be
   1 pressing "J" for JUMP.This can also be done in most modes
   1 perspective lines.
   1 permanent.A new line will then start where the other
   1 perameters,and you're ready to go.The commands
   1 over the error and press fire.If the cursor goes off the
   1 on the screen.This is particularly useful for drawing
   1 on the screen at any time,or put them back anywhere
   1 of ink sprayed to the screen.Where-as "squirt" will tend
   1 need to set the radius,colour and whether you want to
   1 means that you will only erase when the edge of the
   1 mat will show you where the character positions are,and
   1 line,simply press fire and the line will become
   1 line to any memorised positions,just press fire.
   1 line ends.If you want to move to a new position without
   1 keyboard.All commands are entered via the keyboard.
   1 just press the letter of the colour you want,and away
   1 inked pixel.So by moving about with fire pressed,you
   1 ink and paper colours.Thus erasing whatever may have
   1 ink and paper colours of any character sqare on the
   1 in two sizes,small and normal.This text is in normal.
   1 in this case are to determine how big (in pixe2ls) you wish
   1 grabbed.You can move this anywhere.Pressing fire will
   1 grabbed.This will only save the dot patterns,and not
   1 get back into the program.#
   1 function.Altering JUMP to more than one,and moving
   1 flexible,with all drawing done using a joystick,or
   1 error in the program,but a potencially useful feature
   1 else.GRAB only works with whole character sqares,so you
   1 either on or off.Don't forget that you can use colour
   1 eight means "no colour".This will just assume the local
   1 eight (no colour),for either ink or paper.
   1 edge of the screen,press fire and move back.
   1 drawing a permanent line,then simply move to the new
   1 draw "over" or not.Drawing "over" simply means that it
   1 down.This is simply because the computer is having to
   1 done anytime,and in most modes.
   1 data for graphics or letter sets in your own programs.
   1 cursor will invert every character square that has been
   1 cursor to the chosen area and press "F" for FILL.The FILL
   1 cursor passes over the offending article.This is not an
   1 cursor larger than one pixel will be an open box.This
   1 cursor is a single pixel,which can be moved freely
   1 cursor (the size you have chosen) will also appear.You
   1 corner,if the previous cursor was larger than one pixel.
   1 colours.To answer the questions,type in a number within
   1 colours.Do be careful with this.
   1 check it's memory to make sure it is not grabbing the
   1 can swap the pattern with "enter".When you are ready,
   1 can move this cursor freely using your joystick.To draw
   1 can be moved anywhere with your joystick.Whenever you
   1 been underneath.
   1 be able to draw until you answer some questions.Which
   1 back into "Draw it".This is purely so you can use the
   1 available will be shown at the bottom of the screen.
   1 around the screen with fire pressed is a good trick.
   1 area.When you have chosen which spray you want,you
   1 and in some,will create good effects as you will see.
   1 address 2 6 0 0 0 . .
   1 able to paint as explained above.If you select "extra",
   1 a$="Drawn"
   1 [|eo"1[z2W[
   1 You can write onto anything.
   1 You can then load this data back in,and assign it to the
   1 You can grab upto five hundred character squares.The
   1 You can flick through the colours with "space",and you
   1 You can draw circles easily by moving to the centre of
   1 You can create some wonderful patterns with this
   1 You can also save the data for anything you have
   1 You can also change how many pixels the cursor moves by
   1 X P `(@0`0hpp
   1 Write Normal(1) or Small(2)?"!
   1 Whilst creating your masterpeice,you are bound to make
   1 Whenever you press fire,you will "spray" or "squirt" into
   1 When you select "put back",the cursor which appears on
   1 When you push the joystick in any direction,you will see
   1 What colour paper (0 to 8) ?"!
   1 What colour paint (0 to 8) ?"!,
   1 What Paper Colour (0 to 8) ?"!d
   1 What Paint colour (0 to 8) ?"!
   1 U}}UU}}UU}}UU}}UU
   1 UWUWUWUWUWUWUWUWUWUWUW
   1 UUUUUUUUUUUUUUUUUUUUUUUUUUUU@W
   1 UUUUUUUUUUUUUUUUUUUUUUUUUUNUQ
   1 UUUUUUUUUUUUUUUUS
   1 UUUUUUUUUUUUUUUUO
   1 UUUUUUUUUPUT
   1 UUUUUUUUAw
   1 UUUUEUUUUUUUUUUUU
   1 UUUTUUUUUUUUUT
   1 UUQUUUUU}W
   1 UUEUUUUUUUUT
   1 UTUUUUUUUUTWP
   1 To memorise a position,move the cursor to it and press
   1 There is no delete key,and you can't use the numbers.
   1 The speed with which the cursor moves can be altered by
   1 The main mode in "Draw it" is DRAW.When you first load
   1 The data is saved in a four kilobyte block from
   1 The TAPE command allows you to load and save pictures to
   1 The SPRAY command lets you simulate a spray can on the
   1 The GRAB command allows you to grab any object,anywhere
   1 Take off (1)  Leave on (2) ?"!
   1 TZXed by Andrew Barker0
   1 Start address : "*
   1 Spray (1), or Squirt (2) ?"!
   1 So,to grab something,just move the cusor over the area
   1 Size of pencil (1
   1 Size of area (4 to 20) ?"!
   1 Simply press the relevant button,then set the
   1 Radius of circle ?"!
   1 QUUUUUUUP_A
   1 Pokerama - Jon North
   1 PPPPPPPPQQQQQQQQRRRRRRRRSSSSSSSSTTTTTTTTUUUUUUUUVVVVVVVVWWWWWWWWXXXXXXXXYYYYYYYYZZZZZZZZ[[[[[[[[\\\\\\\\]]]]]]]]^^^^^^^^________PPPPPPPPQQQQQQQQRRRRRRRRSSSSSSSSTTTTTTTTUUUUUUUUVVVVVVVVWWWWWWWWXXXXXXXXYYYYYYYYZZZZZZZZ[[[[[[[[\\\\\\\\]]]]]]]]^^^^^^^^________
   1 Once activated,a cursor will appear on the screen.This
   1 On selecting PAINT,you will be given the choice of
   1 Number (1 to 4) (5=Clear) ?"!
   1 Note that colours may drawn,but are ignored by
   1 Normal colour(1)  Extra(2) ?"!
   1 NOTE: when grabbing a large area,the cursor will slow
   1 Magazine Covertape
   1 LINE DRAW allows you to draw perfect lines anywhere on
   1 If you wish to delete something,then move the cursor
   1 If you want to fill an area such as a circle,then move the
   1 If a loading error occurs,then type  "GOTO 1 0  "',to
   1 How many pixels (1
   1 How intense (1 to 10) ?"!
   1 How big (1 to 20) ?"!
   1 HIDDEN MESSAGE ALERT .... CARLY, I LOVE YOU. NEXT TIME I ASK YOU OUT, DON'T GIVE ME SOME SILLY EXCUSE. WHAT D'YOU RECKON? OH GO ON, YOU MIGHT EVEN ENJOY YOURSELF!
   1 HHHHxxxxxxxxxxxxxxxxxxxxxxxxHHHHHHHHxxxxxxxxxxxxxxxxxxxxxxxxHHHHHHHHxxxxxxxxxxxxxxxxxxxxxxxxHHHHHHHHxxxxxxxxxxxxxxxxxxxxxxxxHHHH
   1 HHHHHHHHHHHHHHHHHHHHHHHH
   1 HHHHHHHHHHHHHHHHHHHH
   1 HH@HHHHHHHHHHHHHHHHHHHHHHHH@@HHH
   1 HH@@@HHHHHHHHHHHHHHHHHH@@HHH
   1 HEX FFFFFF000000003FFFFFFFFFFF
   1 HEX FFFFF80000000000FFFFFFFFFF
   1 HEX FFFFC000
   1 HEX 3803FFA02AA2AAAF
   1 HEX 35FFFFD015405550
   1 HEX 1FFFFFF0AA022AA2
   1 HEX 182BEA000BAAAAAB
   1 HEX 1447FD401555555F
   1 HEX 0FFFF7F414405541
   1 HEX 0D55000005DD4575
   1 HEX 0C1D500005D55453
   1 HEX 0C0A800002BAA2BA
   1 HEX 07354000055F577D
   1 HEX 06A8000002BBA2BE
   1 HEX 03AFFAA22AAFFFBE
   1 HEX 037F5540457FFF7F
   1 HEX 033EAA002ABFABBE
   1 HEX 01EF5FFAA2AFFF2F
   1 HEX 01DFFF54445FFF5D
   1 HEX 00FFFFFEAAAFFFBB
   1 HEX 00FFAAF0AA002A8B
   1 HEX 00DEABFD555FFF77
   1 HEX 007FF7FD555FFF7F
   1 HEX 007FAFFE8AAFFBEF
   1 HEX 003FFFFA0AAFFEEA
   1 HEX 003FFFF5115FFFDF
   1 HEX 003FFFD4117FFFF4
   1 HEX 003EA2B8A2002AEB
   1 HEX 003D54F4140005C7
   1 HEX 003D4455540005DF
   1 HEX 003BFEA8A0002ABF
   1 HEX 003A2AE8A2002AFF
   1 HEX 00357F55540005FF
   1 HEX 00302AAAA2002AFE
   1 HEX 002F822AA0002ABF
   1 HEX 00200455440055FF
   1 HEX 001FF4154400457F
   1 HEX 001D5555440055FD
   1 HEX 000FEAAAA202AAFE
   1 HEX 0003F555440457FD
   1 HEX 0003DFF5FFFFFD5557FFFFFFFE
   1 HEX 0003A822222ABFA2
   1 HEX 0003A022ABFFABFF
   1 HEX 000380022ABFFABF
   1 HEX 0003800222ABFEA2
   1 HEX 000350045455FF44
   1 HEX 0003400455FFD5FF
   1 HEX 00034004555FFD55
   1 HEX 0001FAAAA222ABF8
   1 HEX 0001F555404557F5
   1 HEX 0001EAAAA02AAFF8
   1 HEX 0001EA2AFFFBFFFF
   1 HEX 0001D54440455FD0
   1 HEX 000150455FFD7FFF
   1 HEX 0000D55FFFFFFFFD
   1 HEX 00007AFFFFFFFFFB
   1 HEX 00001FFFFFFFFFDD
   1 HEX 000003FFFFFFFBAA
   1 HEX 000003FFEAABFFFF
   1 HEX 000001FFF555FFFF
   1 HEX 0000007FFEAABFFF
   1 HEX 0000003FFFFFDD55
   1 HEX 0000003FFF5557FF
   1 HEX 0000000FFFFFAAAB
   1 HEX 0000000FFFFD555F
   1 HEX 0000000FFFEAAAFF
   1 H@@HHHHHHHHHHHHHHHHHHHHHH@HH
   1 Grab(1) Put back(2) Exit(3) ?"!
   1 GRID will overlay a chequered mat over the screen.This
   1 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
   1 G-Loc (Demo) - US Gold
   1 G-LOC DEMOm
   1 Flash  (1=on  2=off) ?"!t
   1 End address   : "
   1 EFFEFFFFFFAAAEFFFFFFFE
   1 Drawn     
   1 Drawcode  
   1 Draw it   q
   1 Draw Over (1=on  2=off) ?"!D
   1 Draw Over (1=on  2=off) ?"!
   1 Draw It - Mark Rennoldson
   1 Don't worry though,PAINT allows you to change both the
   1 DRAW mode.However,as with most commands,you will not
   1 Clear Colour(1)  or All(2)"!
   1 COMPILER  V 2.2
   1 CLEAR will erase the lot for you,or just alter the
   1 CLEAR PICTURE
   1 CAPTAIN_MASK
   1 Bright (1=on  2=off) ?"!
   1 Array End Address : "*
   1 Another line drawing function is RAY TRACE.This is where
   1 AAABBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB
   1 @p0p0  @  @@  @
   1 @HHHHHHHHHHHHHHHHHHHHHHHH@@H
   1 @@@HHHHHHHHHHHHHHHHHHHHHH@@H
   1 >>......"""""""""""""""""""''
   1 8888888888
   1 88((((((((......
   1 8(((((((......
   1 5.!##%04!",9
   1 4%2-).!4/2
   1 4%#(./47!$$,%
   1 342!)'(4&/27!2$
   1 30%%$,/#+3
   1 2%6%,!4)/.
   1 0RJJK0GSJI0U;R;FJHD0AKD
   1 0MIAFER0RJGTVASE0H;T;D;
   1 02/4%#4)/.
   1 00@00@@00@0
   1 00@00@@00@
   1 000F9HJB0S"' 00BJIMKF
   1 0000000000REFA
   1 00,9CMT0BJKWESRMJKR0C]
   1 ///////--((////***///(((((((((((///////--/////****///(((((((((((/////--///////****///(((///((((((((((///////((***(((//////////(((((((/////////*((*((///////////((((((88888888((**((////////////((((((88888888((((((((((///(/(/(((((((888888888((((((((((((((((((((((8888888888((((((((((((((((((888888888888888(((((((((((((((((8888888888888888((((((((((((((((88888888888888888(((((((((((((((
   1 /&&)#)!,,9
   1 +++++s#r####
   1 ).)4)!,)3%$
   1 (3) Sinclair">
   1 (2) Cursor"!
   1 (1) Kempston"!
   1 '>&&&&&&&!!!!!!!!!!!!!!!!!!!''
   1 &&!!!!!!!!!!!!!!!!!!!''
   1 %84/24)/.!4%,9
   1 $%&).)4)/.
   1 #/.#,53)6%
   1 #/-0,!).43
   1 #/,,%#4).'
   1 #$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`ab">
   1 "spray",and "squirt"."Spray" will give an even spread
   1 "normal" or "extra".By selecting "normal",you will be
   1 "SAVE PICTURE(1)  GRAB(2) ";a
   1 "M" for "memory".You have four memories.Numder five
   1 "LOAD(1)  SAVE(2)  RETURN(3) ";a
   1 "G-LOC DEMO"
   1 "Draw it",has been written to be easy to use,and
   1 "Draw it" while grid is on.
   1 "Draw it" has a WRITE feature which allows you to write
   1 "!#+'2/5.$
   1 " Need instructions ?";a$
   1 !Your Sinclair (Issue 71) - Side B
   1 !!!''''''!&&&&&8888888888888888888888888888888888888888888888888888888888888888
   1  Second Pass 
   1  NO ERRORS 
   1  First Pass 
   1  1983  Martin Lewis
   1  (1=Yes  2=No) ?"!
   1   YOUR SINCLAIR POKE TAPE #71 
   1   @  @@  @
   1    ERROR   
   1    COPYRIGHT SEPTEMBER 1991   
   1       WYE VALLEY SOFTWARE
   1       CODED BY JON NORTH      
   1                                                                 ">